So I have made the changes suggested in week 4 (loops and arrays) to add the sad balls. They didn't seem to appear in the right place but all was cured when I pasted in the week 5 code
Weeks 5 (algorithms) and 6 (functions) were interesting. At this point, there were only suggestions for open ended additions to the game so all I did was look at changing (reducing) the score when the red ball hits a sad face. Seemed everything was in place so that there was one function call to do that
There is plenty to look back at here as the workspace has the whole structure for setting up the space and adding images / text plus code for moving
If I have time -
- suggest using the tilt of the machine to increase/decrease the speed of the red ball. It can take a long time to reach sad faces if it hit the walls at steep angles
- How about moving sad faces so different chances to get the red ball through
- And random direction for ball at start
- Red ball could get faster as time progresses.
- Not hard to see how different levels could be implemented too
In all, quite satisfying. Still think I prefer C# as it is a bit more forgiving with converting between types; makes me lazy
Thank you for having me

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